The Gnomon Workshop

Alessandro Cangelosi

Lighting TD and FX TD

Alessandro Cangelosi's passion for technology, science and art have led him from software development to VFX. Beginning with generalist positions in small productions, he eventually progressed to Lighting/FX TD on commercials, video game cinematics and films including such projects as Suspiria, 2012, Independence Day 2, Prince of Persia: The Forgotten Sands, Dead Rising 3 and Wolfstein: The New Order. He has also worked on national and international documentaries and developed plug-ins and custom tools for Autodesk 3ds Max. Alessandro is head of Proteus VFX School and teaches Houdini at ViFX in Italy.

  • Alessandro has a proven track record and deep understanding of creating shaders that reproduce natural phenomena - like sand, ice, water surfaces, and lava. These are technical achievments, but Alessandro has a passion for cinematography, composition, lighting, and color. Having a solid foundation in these areas will always create better work - when artistic prowess meets technological understanding and not the other way around. Alessandro has helped us immensely on difficult effects shots, and we were able to trust his judgement on how a shot should be lit and composed. He always concentrates on the importance of a shot, its form and subject, before dealing with all the technology that goes into producing the end result. Alessandro's careful observations and strong technical skills have made it a pleasure working with him.

    - Matt Moses
    Lighting Director Renkewitz Studios