The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
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The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
In this lecture, Jeremy Vickery continues on the foundation of his first lesson 'Efficient Cinematic Lighting'. Leaving the basics behind, Jeremy delves into lighting for animation. He shares his methods for lighting a one minute short film with two characters and 17 shots that culminates into a beautiful short film. The lecture’s emphasis is on shot continuity, getting characters to read in the short moments they appear on screen, how to approach lighting entire sequences and not just still images, and how to keep render times down in consideration of the budget of an independent film. Jeremy also discusses his methods for being fast and efficient and how to organize the lighting and compositing of a sequence of shots.
Special thanks to AnimationMentor.com for the use of the character rigs use in this short film.
Duration: 131 minutes
Format: HD 1600x900
Jeremy Vickery is currently a Lighting Technical Director at Pixar Animation Studios but has also worked as a concept artist, freelance illustrator, modeler/texture artist, and CG generalist. After graduating from Full Sail Real World Education in 1997 with a general degree in Digital Media, Jeremy got his first job as a digital modeler/texture artist and concept designer at Big Idea Productions in Chicago, working on several of the popular kids animated videos Veggie Tales. He later worked at Fathom Studios in Atlanta as a CG generalist and became the Lighting Supervisor. He joined Pixar Animation Studios in 2003 and has worked as a lighting artist on such films as The Incredibles, Cars, Ratatouille and Wall-E.
"Jeremy has a deep understanding of the craft of CG lighting. His technical knowledge is strong, but his passion lies in creating artistically gorgeous images. As a senior lighting artist at Pixar, he uses these strengths to create breathtaking and memorable imagery. This tutorial is a special treat since Jeremy is also a very capable and generous teacher and mentor, he truly loves to share what he knows."
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Gnomon specializes in computer graphics education for careers in the entertainment industry.