Log inBy CategoryBy Instructor

Efficient Cinematic Lighting 2

Lighting for Animation with Jeremy Vickery


In this lecture, Jeremy Vickery continues on the foundation of his first lesson 'Efficient Cinematic Lighting'. Leaving the basics behind, Jeremy delves into lighting for animation. He shares his methods for lighting a one minute short film with two characters and 17 shots that culminates into a beautiful short film. The lecture’s emphasis is on shot continuity, getting characters to read in the short moments they appear on screen, how to approach lighting entire sequences and not just still images, and how to keep render times down in consideration of the budget of an independent film. Jeremy also discusses his methods for being fast and efficient and how to organize the lighting and compositing of a sequence of shots.
Special thanks to AnimationMentor.com for the use of the character rigs use in this short film.

Duration: 2h 11m

Format: HD 1600x900

Jeremy Vickery

Lighting Supervisor at Axis Animation

Jeremy Vickery has had an interesting career in varied aspects of film and game production. He is currently a Lighting Supervisor at Axis Studios in Glasgow, Scotland. He previously worked for over seven years as a Lighting Artist at Pixar Animation Studios on films including The Incredibles, Cars, Ratatouille, Wall-E, Brave, The Blue Umbrella, Toy Story of Terror, and Inside Out. He’s also worked as a freelance concept designer and illustrator for clients including Disney, LEGO, Ubisoft, Sony, Mattel, and many other companies, big and small. 

At the beginning of his career, he worked as 3D Modeler and Texture Artist for the animated children’s series, Veggie Tales, and later as the Director of Lighting on the animated feature film, Delgo. He also had a short five-year adventure in the gaming world, first at Ubisoft in Quebec City, Canada, as an Assistant Art Director on Assassin's Creed Odyssey, and then as a Lighting Artist at Naughty Dog working on the game Uncharted: The Lost Legacy, and finally at Sony Bend Studio as the Lighting Lead on Days Gone.

  • "Jeremy has a deep understanding of the craft of CG lighting. His technical knowledge is strong, but his passion lies in creating artistically gorgeous images. As a senior lighting artist at Pixar, he uses these strengths to create breathtaking and memorable imagery. This tutorial is a special treat since Jeremy is also a very capable and generous teacher and mentor, he truly loves to share what he knows."

    - Sharon Calahan
    Director of Photography Pixar Animation Studios